PHASE 10 NTC


MAKE TABLES 2/2/1 RATED PROTECTED
In this game you play a different card in first meld, starting with 4s, and it goes from 4 – 10.
First hand is 4s ntc You need to use 4s in first meld, you are allowed to use wilds.
2Hand you need 5s in your first meld, BUT only if you got to meld first hand,
if you didn’t get to meld in first hand, then you have to play 4s ntc again.....
for every hand you get to meld, you advance to one higher level next hand,
for every hand you don’t get to meld you have to use the same number.
If game is not over when 10 have been used, you start over from 4s again.
And remember this is no touch cut so you can never take pile.

  • BE COURTEOUS TO HOST AND PLAYERS
  • ONLY 3 BRB’S ALLOWED PER GAME
  • INVITE ME TO YOUR TABLE WITH PROBLEMS
  • REPORT ALL WINS AND LOSES IN LOBBY
  • NO FORFITS ALLOWED {IF A FORFIT HAPPENS THE TEAM THAT WON BY THE FORFIT WILL BE DQ'ED}
  • 10 MIN MIA… NO SUBS
  • SLOW PLAY WILL RESULT IN 2 WARNINGS, ON 3RD WARNING YOU WILL BE DQ'ED
  • NO FIGHTING IN THE LOBBY OR AT THE TABLE
  • TOP BRACKET INVITES
  • RATED PROTECTED TABLES
  • NOTIFY ME AS SOON AS A PLAYER HAS NO PING {I KEEP THE TIME **** WELCOME TO THE DAZZLIN DEAD BEARS!!! GL AND HAVE FUN !!!!!!!!****